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  1. Getting Started (15,495 bytes)
    43: import flash.events.HTTPStatusEvent;
    44: import flash.events.IOErrorEvent;
  2. Mobile SDK iOS (10,316 bytes)
    49: === Import framework as necessary ===
    51: ...e that needs to utilize the SDK, you will need to import the framework files. You can consult the various ...
  3. Mobile SDK Android (13,597 bytes)
    86: === Import SDK classes as necessary ===
    88: ...e that needs to utilize the SDK, you will need to import the necessary files. You can consult the [[#Class...
    119: ...x; background:#ffd; border:1px solid #ddc;"><i><b>Important Note:</b> It is highly recommended that you se...

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